I am very interested in graphics programming and reinforcement learning
I achieved a First Class BSc in Computer Science at The University of East Anglia in July 2025
Projects
Realtime raytracer
My undergraduate dissertation involved creating a realtime ray tracer using NVIDIA CUDA, OpenGL and GLFW.
The program takes an array of pixels and turns it into a scene using only ray tracing techniques with the GPU through CUDA. OpenGL/GLFW are then used to create
a window and project those pixels onto a texture which is displayed in the window
More details can be found here

